Re-designed and replaced all textures with much higher-quality versions. Changed the header font color to gold rather than neon yellow. (Dark Frame and Darker Map Background don't use this subdirectory yet.)ġ.10 - Added Method B in cooperation with the BT Mod team. This is the first step toward a skinning standard. New installation method: All Dark UI image files now have their own subdirectory, making for easy installation/uninstallation/switching. The focus box (highlighted mouseover selector) is now skinned. Switched the primary text colors to make it less garish. Repaired a missing tab selector image in the stats menu left over from the original Beth menus.Ģ.01 - Fixed two small bugs with the HUD frame when run at lower resolutions.Ģ.0 - Dark UI is now a full BT Mod skin, requiring BT Mod to run, and including BT Mod in its distribution. The magic menu lines will no longer overlap haphazardly. There is no longer a space in the middle of the lines in the inventory or container menus. The optional Darker Map Background should now work for everybody. The spell purchase menu is now retextured. Subtitles and onscreen info (when you put the cursor on something) are now recolored. Fixed a bad link to the DarN readme 2.10 - Now includes a full set of Dark UI DarNified config files, minus the Repair/Alchemy Menus, which are under way for a future release. Fixed the DarN recharge icon mouseover text being the wrong color. Added DarN's fonts fix for the beta patch. Added DarNified Alchemy, Recharge, and Repair menus. Altered a setting to show more of the container menu texture that was cut off at the bottom (thanks, ACIDter.) - Updated the following DarN configs: Container Menu to 1.2, Dialog Menu to 1.2, Spell Purchase Menu to 1.3. Retextured all of the following: - Training Menu - All character generation menus - Quest popups - Skill perk popups - Pause menu - All options menus - Load and save menus - Level-up menu - Popup messages menu - Negotiate menu (haggle menu) - Quantity menu ('how many' menu) - Sleep/wait menu 2.20 - Retextured the Alchemy, Recharge, and Repair menus. Implemented a new map_template.xml made by Valik that fixes out of place icons at alternate zooms and fixes a Bethesda bug that made the player position arrow rotate incorrectly. Added Antiquated Map 1.1 as an optional component. Fixed a Dark UI bug in the DarN Spell Purchase menu that made the vertical borders appear black. Added the following DarN configs: Smaller Buttons, Training Menu, Lockpick Menu, Persuasion menu. Replaced the magic popup menu (the inventory info pop-up.) The border is a little less, er, flat. Added a new Dark UI option - light main menu text. Fixed a Bethesda bug that made the device choice in the control options menu disappear when moused over. Replaced the focus box (the mouseover box.) - Retextured all of the buttons. 2.30 - Cleaned up the small shared decorative element. Recolored the stats popup images, as the red in the old version clashed badly with Dark UI. Altered both Dark UI and the DarNified configs to remove a conflict with HUD elements from Natural Environments, and added another item to the Dark UI Extras folder for those that DO want their bar textures changed. Fixed a very early version oversight that removed the icons from the stats page (although, interestingly, not one person reported it.) - Replaced the book buttons ('exit' etc.) with new ones that don't clash with the light background like the regular Dark UI buttons did. Added FAQ item to deal with the unusual 'a' popping up in the middle of the screen (due to an error in a different mod) - Repaired the BT Mod arrow key functionality for confirmations which I inadvertantly overwrote in 2.30. Retextured all of the menu icons (those that are part of the interface, not the ones for individual items.) - Merged the Chargen w/ Numbers mod with Dark UI, allowing you to see numbers on the character generation sliders. Added DarNified files for Spellmaking and Enchantment menus. Retextured Spellmaking and Enchantment menus. The book texture is also much cleaner (less blotchy) than Bethesda's. They are a little less bright, but it is a very, very subtle change. Retextured the book and scroll backgrounds. The current version is behind the link, above.Ģ.40 - Replaced the container menu(merchants, loot) texture and tweaked the menu to show the popup properly and to neaten the lines. It will have issues with the latest patch. His much more recent version can be found here:Īgain, this version is outdated. It wasn't until SI that problems started cropping up, and I had been gone a long while by then.Ībout that time, Gothic251 started updating the project with my full blessing and support. Hey, folks - just an FYI, I stopped playing Oblivion shortly after 2.40 was released.
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