![]() It’s this childish charm that can keep you going forward, with every level filled with lots of new amusing things to discover, it’s hard not to eagerly anticipate every new level. ![]() Castle Crashers is littered with this kind of visual gag, although they aren’t always quite so vulgar. It may be childish and immature but there’s something to be said for seeing an adorable cartoon deer being propelled along a level by explosive diarrhea. The Behemoth took the basic 2D brawler gameplay and added a few things on top, with an RPG-like (or lite?) leveling system and a little more depth to the brawling itself.Ĭlever childish humor – Not everyone can appreciate a good ‘ol poop or fart joke but The Behemoth knows there is a place for that kind of humor. Dan Paladin’s unique art style remains, but Castle Crashers is a much bigger and more ambitious game than Alien Hominid. This time they decided to have a go at another classic genre, the side-scrolling brawler. The game had a unique and striking art style created by artist Dan Paladin, and breathed new life into the almost forgotten side-scrolling shooter (complete with punishing difficulty).Īfter Alien Hominid The Behemoth moved onto a completely new game in Castle Crashers. After starting life with the flash game Alien Hominid on Newgrounds they expanded the game to consoles and eventually to XBLA with Alien Hominid HD. The Behemoth have quickly become a developer to watch. It was released on August 27th 20MS points. Castle Crashers was developed by The Behemoth and published by Microsoft Game Studios.
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